Our software
Lost in Time
Oliver and Elliot — twins, eight years old, eleven minutes apart — find a time machine in their grandpa's barn and get lost in it. A choose-your-own-adventure app for children: seven adventures, 156 pages, and 27 endings to find, from a T. rex valley to the Moon launch.
Actual iOS app screenshots, captured in the simulator.
Why Lost in Time
No losing. Just getting more lost.
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- Kids change their mindsEvery page has a Go back button. Wrong turns are half the fun anyway.
- Twin TipsA gentle nudge on pages where a child might stall — hidden behind a button so it never spoils the choice.
- Real history, lightly wornDinosaurs, Giza, a castle, the Moon launch, the Crystal Palace, the ice age — with history notes along the way.
- Nothing to buy, nothing to leakNo network, no accounts, no purchases. The whole world lives on the device.
Know an eight-year-old who'd get lost in it?
Lost in Time is heading to TestFlight — ask for access.
Request TestFlight access